Design and Multimedia Teaching Math Savi Close Together As Efforts to Increase Self Efficacy of College Students

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International Journal of Biology, Physics & Matematics
ISSN: 2721-3757, Volume 1, Issue 2, page 24 – 29
Publication Date: 19 December 2018

Daitin Tarigan, Andri Kristianto Sitanggang & Arifin Siregar
Lecturer Department of PPSD Prodi PGSD FIP Unimed
Medan, North Sumatra, Indonesia

Journal Full Text PDF: Design and Multimedia Teaching Math Savi Close Together As Efforts to Increase Self Efficacy of College Students (Study in Program PGSD Unimed).

Abstract
This research is the development research (Developmental Research), which aims to produce a multimedia learning of mathematics is practical and effective for improving self-efficacy of students on the course the basic concepts of mathematics. Multimedia learning is then be synonymous and analyzed the impact of the final prototype for study program PGSD college student in the Faculty of Education Unimed. The method to be used to achieve the goal (target) above, applied the methodology of developmental research with 5 stages of development of Plomp (1997), namely: (1) the initial assessment (define), (2) design (design), (3) realization (construction), (4) testing, evaluation, and revision (develop), and (5) widespread implementation (experiment) by taking into account three criteria of product quality Nieveen (1999), namely: validity, practicality, and effectiveness. In the first phase of this study, will be designed and constructed a mathematical learning multimedia with SAVI approach and revision. Furthermore, based on the test results will be obtained multimedia mathematics learning is practical and effective. In the second stage, conducted dissemination (implementation) products through the implementation of learning mathematics in the experimental class.

Keywords: Mutimedia Learning, Mathematics, Self Efficacy, SAVI & Experimental Class.

1. Preliminary
Human resources (HR) is competent and character into capital in national development (capital humanity), otherwise HR incompetent and not character has become a burden of nation building. Containers that are able to transform the human resources in order not to burden the nation is education (Kemendikbud, 2013). Quality education supported by the curriculum, educators, learning tools, and learning good management. The graduate education is believed to have the ability to adapt themselves, have a high fighting spirit, the ability to connect knowledge and skills in the world of work, solve new problems creatively and able to turn a problem into an opportunity (Soedjadi, 2003; Sitanggang, 2015; Sinaga, 2015). In fact, these competencies difficult to achieve an optimal.
The formation of attitudes, knowledge and skills of Indonesian human resources quality and to respond to the demands of the future, the Government (Kemdikbud) issued an important policy in elementary school (SD) and High School (SM), which imposed a national curriculum in 2013. The main idea of the curriculum between another is the identity formation of students in the form of motivation, traits, self-concepts, knowledge and skills developed through the learning process. The national policy on high perdosenan level (especially institutions that produce lecturer) set out in Permenristekdikti No. 55 Year 2017 on Standards of Education Lecturer in Article 20 which says that the characteristics of the learning process should be interactive, scientific, and innovative.
Both of these policies is still a conceptual level, required that concrete efforts towards the improvement of characters graduate after studying mathematics and mathematical learning process ………

2. Literature Review
2.1 Multimedia Learning Mathematics
Terminology is defined media as a tool to convey information or a message from one place to another. Media used in the communication process, including teaching and learning activities. The learning process communication contains five components, namely professors (communicator), instructional materials, instructional media, students (communicant), and learning objectives, Santyasa (2007: 3). Thus, learning media is anything that can be used to deliver the message (study materials), so as to stimulate attention, interests, thoughts, and feelings of students in learning activities to achieve the learning objectives. Each of the learning process requires the selection and use of at least one medium to deliver learning. Therefore, learning media contains information that can form the knowledge nor the means for learners to undertake learning activities (reading, watching, trying, do the problems, answer questions, etc.), it is closely related to the instructional media learning resources. Learning resource is anything that can be used by learners to facilitate the learning process so as to achieve learning goals effectively and efficiently.
In terms of appearance, learning resources can be divided into two kinds, namely the learning resources which are designed or made specifically for learning (learning resources by design) and learning resources that are not designed or made specifically for learning but can be used for learning (learning resources by utilization). Examples of the first type of learning resources includes books, ensilkopedi, dictionary, learning materials in the form of multimedia ………